Dafang Qi · 大方棋

Jieshou's Zhoukou cousin, where a diagonal must link two adjacent edges instead of ending on a corner — and that changes every shape.

界首方棋的周口表亲:斜线必须连上相邻的两条边,而不是顶到角上——所有棋形因此都变了样。

界首方棋的周口变体,斜连改连两边

The Zhoukou cousin of Jieshou, with diagonals that link two edges

玩法要点

Quick start

  1. On the same 6×6 board, shapes made while placing earn extra placements, exactly as in Jieshou Fang Qi.
  2. Diagonals of three, four and five must link two adjacent edges rather than end on a corner; a diagonal of six still runs corner to corner.
  3. White pulls first and Black second, then White moves. A full row along the edge is an edge dragon worth two. Take every enemy piece to win.

快速上手

  1. 棋盘 6×6,放子摆成棋型可以多放几枚,和界首方棋一样。
  2. 斜三、斜四、斜五要斜着连上相邻的两条边(不是顶角),斜六仍然要从一个角贯穿到对角。
  3. 摆满后白方先拔、黑方再拔,白方先走;贴边的一整行叫「边龙」,吃两枚。吃光对方获胜。

Rules

Shapes Earn Extra Placements

The board has six rows and six columns, 36 points in all. The players take turns placing pieces until it is full.

A shape made while placing captures nothing; it lets you place a few more pieces instead.

Big Square: Four Around One Cell

Four of your pieces on the corners of one small cell make a big square: one extra placement, or one captured piece while moving.

Diagonals Link Two Adjacent Edges

Diagonals of three, four and five each have to reach from one edge of the board to an adjacent edge, not to a corner.

Three earns one extra placement, four earns two, five earns three; a diagonal of six still runs corner to opposite corner and earns four.

Dragon and Edge Dragon

Six pieces filling a whole row or column away from the edge is a dragon, worth three; filling the outermost row or column is an edge dragon, worth two.

White Pulls, Then Black

Once the board is full White removes one loose enemy piece, Black removes one in turn, and White takes the first move.

Moving: One Step at a Time

Pick one of your pieces and move it one step along a line to a neighbouring empty point.

Completing a shape captures: one for the big square, one for a diagonal of three, three for a diagonal of five, four for a diagonal of six, three for a dragon and two for an edge dragon.

The diagonal of four is the exception: two extra placements while placing, but only one captured piece while moving.

Pieces Inside a Square Are Safe

A piece sitting inside a completed big square cannot be taken or pulled; captures and pulls pick loose pieces only.

Remove One of Your Own to Make Room

If your move leaves the other player unable to move at all, remove one of your own loose pieces to free them.

Capture Everything to Win

Take every one of the other player’s pieces off the board to win the game.

Timer

Each turn lasts 60 seconds. When time runs out, the turn passes to the other side automatically.

You can change the difficulty anytime in Game Settings.

规则详解

放子摆成棋型,多放几枚

棋盘是六行六列的交叉点,一共 36 个棋位。双方轮流放子,把棋盘放满为止。

放子的时候摆成棋型不吃子,而是可以接着多放几枚。

大方:四子占住一个小方格

四枚自己的棋子占住一个小方格的四个角,叫「大方」,多放一枚;走子阶段摆成它吃一枚。

斜连要连上相邻的两条边

斜三、斜四、斜五都要求这串棋子的两端分别落在相邻的两条边上,而不是落在角上。

斜三多放一枚、斜四多放两枚、斜五多放三枚;斜六仍然要从一个角贯穿到对角,多放四枚。

龙和边龙

六枚棋子连满不贴边的一整行或一整列叫「龙」,多放三枚;连满最外面那一行一列叫「边龙」,多放两枚。

白方先拔,黑方再拔

棋盘放满后,白方先拿掉对方一枚散子,黑方也拿掉对方一枚,然后由白方先走子。

走子:一次走一格

每次挑一枚自己的棋子,沿线走到旁边的空位上,一次只走一格。

走完摆成棋型就吃子:大方吃一枚、斜三吃一枚、斜五吃三枚、斜六吃四枚、龙吃三枚、边龙吃两枚。

只有斜四不一样:放子时多放两枚,走子时只吃一枚。

「铁子」拿不走

正在一个「大方」里的棋子不能被吃,也不能被拔,吃子和拔子都只能挑散子。

对方走不动时,拿掉自己一枚让路

如果一步棋走完,对方一枚棋子也动不了,就要拿掉自己的一枚散子,给对方让出路来。

吃光对方的棋子就赢

把对方棋盘上的棋子全部吃光,就赢了这一局。

计时

每步限时 60 秒,时间到了会自动换对方走。

可以在"对局设置"里换一个难度,随时都能换。

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