Shandong Wugun Qi · 山东五棍棋
Five different shapes capture here: a row of five takes three, a diagonal of four takes two, and a small square takes one.
这里有五种棋形能吃子:连五吃三、斜四吃二、成方吃一——先认形,再落子。
先布后走,五种棋形吃子
Place, then move; five shapes capture.
玩法要点
- 棋盘:5×5 交叉点,共 25 个棋位
- 棋子:黑方 13 枚、白方 12 枚
- 获胜:把对方棋子吃到不足三颗
Quick start
- Place your pieces, then move to adjacent empty points horizontally or vertically; formations capture in both phases.
- Five straight captures three, five corner-to-corner captures five, three diagonal captures one, four diagonal captures two, and a 2×2 square captures one; formed pieces are protected.
- Win by reducing the opposing total, including reserves, below three; if you block them, remove an eligible piece of your own to free a move.
快速上手
- 先轮流布子,再沿横竖线走到相邻空点;两个阶段都能成型吃子。
- 五福吃三、通天吃五、三斜吃一、四斜吃二、方井吃一;成型棋子受保护。
- 吃到对方盘上和手中合计不足三子获胜;堵住对方须拔己子让路。
Rules
Place First, Then Move
The board is a 5×5 grid of intersecting lines, 25 points in all.
Black places first, then players alternate placing until both sides have placed every piece in hand — captures can happen during placement too.
Five Capturing Shapes
Forming any of these shapes with your own pieces captures enemy pieces. Capture counts stack if one move completes more than one shape at once.
Five-in-a-Row (五福)
A straight line of 5, horizontal or vertical — captures 3 enemy pieces.
Corner Span (通天)
A diagonal line of 5 reaching both opposite corners of the board — captures 5 enemy pieces.
Edge Diagonal (三斜)
A diagonal line of 3 touching two adjacent board edges (not a corner) — captures 1 enemy piece.
Four Diagonal (四斜)
A diagonal line of 4 with none of its pieces on a corner — captures 2 enemy pieces.
Square (方井)
A 2×2 block of your own pieces — captures 1 enemy piece.
Pieces in a Formed Shape Are Safe
A piece currently part of any of your own five formed shapes can’t be captured by the opponent, and can’t be taken during the "forced removal" step below either.
When capturing, you freely choose which of the opponent’s eligible (unprotected) pieces to remove.
Forced Removal If Nobody Captured During Placement
If neither side captured anything during the whole placement phase, White removes one of Black’s unprotected pieces once placement ends.
When this happens, Black moves first in the movement phase that follows, as compensation. If any capture happened during placement, this never triggers, and White moves first instead.
Movement Phase: One Step at a Time
Once placement ends, players alternate moving one of their own pieces one step along a line to an adjacent empty point (no diagonal moves).
Re-forming any of the five shapes during movement captures pieces the same way it does during placement.
Remove an Own Piece to Make Room
After a move and any captures, if the opponent has no moves, the player who just moved must remove one own piece that gives the opponent a legal move.
The opponent moves after that removal. Own pieces in formed shapes remain protected and cannot be removed.
Win by Reducing the Opponent Below 3
Reduce the opponent’s total remaining pieces (on the board plus still in hand) below 3 to win — below that, they can never form even the smallest shape again.
Timer
Each turn lasts 60 seconds. When time runs out, the turn passes to the other side automatically.
You can change the difficulty anytime in Game Settings.
规则详解
先布子,后走子
棋盘是 5×5 的纵横线交叉,一共 25 个棋位。
黑方先落子,之后双方轮流落子,直到双方手里的棋子都落完为止——布子阶段落子时就可以吃子。
五种能吃子的图形
己方棋子摆成下面任意一种图形,就能吃掉对方的棋子。如果同一步同时摆出多种图形,吃子数可以累加。
五福:横竖连成五子
横着或竖着连成五子,吃对方 3 颗棋子。
通天:斜线贯穿两个对角
斜着连成五子、两端分别顶住棋盘上相对的两个角,吃对方 5 颗棋子。
三斜:斜线贴两条邻边
斜着连成三子、两端分别贴着两条相邻的棋盘边(不是顶角),吃对方 1 颗棋子。
四斜:斜线不碰棋盘角
斜着连成四子、四颗棋子都不在棋盘角上,吃对方 2 颗棋子。
方井:2×2 的方块
四子摆成一个 2×2 的方块,吃对方 1 颗棋子。
摆成图形的棋子不能被吃
正处在自己已经摆成的五种图形(五福/通天/三斜/四斜/方井)里的棋子,对方不能吃,也不能在下面的"逼子"里被拿掉。
吃子时可以自由挑选对方哪几颗散子,只要不是这种受保护的棋子即可。
逼子:布子阶段谁都没吃到子的补偿
如果整个布子阶段双方都没有吃到过对方的棋子,布子结束后,由白方直接拿掉黑方一颗散子(同样不能拿摆成图形的棋子)。
发生逼子之后,走子阶段改由黑方先走,作为被拿子一方的补偿;如果布子阶段已经有人吃过子,逼子就不会发生,走子阶段由白方先走。
走子阶段:单步移动,仍可吃子
布子结束后开始走子:每次选一颗自己的棋子,沿直线移动到相邻的空位(不能斜着走)。
走子途中重新摆出五种图形之一,同样可以吃子,规则和布子阶段完全一样。
对方无路可走时,拔己子让路
走子完成(包括吃子)后,如果对方一颗棋子也走不了,刚走的一方必须拔掉自己一颗能让对方重新走动的棋子。
拔完后才轮到对方走。已经摆成图形的己子仍受保护,不能拔。
吃到对方不足三颗即获胜
把对方的棋子(棋盘上的加上手里还没落的)吃到总共不足三颗,就获胜——不足三颗以后再也摆不出任何一种图形。
计时
每步限时 60 秒,时间到了会自动换对方走。
可以在"对局设置"里换一个难度,随时都能换。