Shuang Cheng Chess: Zhong Kui Catches Ghosts · 双承棋之钟馗捉鬼

Your own pieces can only step; the shared piece can only jump. Whether it can move at all depends on what you leave beside it.

自己的子只能走,共用的那枚只能跳。它动不动得了,全看你在它旁边留下了什么。

公用棋子只能跳,其它棋子只能走

The shared piece can only jump; every other piece can only step

玩法要点

Quick start

  1. A player who has no legal move at all — not even the shared piece — loses right away.
  2. Own pieces step along lines; the shared piece can only jump one adjacent piece along a straight line to an empty point beyond, without capturing.
  3. After a shared-piece move, the rival must move another piece before using the shared piece again.

快速上手

  1. 轮到某一方却无棋可走——连公用棋子也没法动——就算输了。
  2. 己子沿线走一格;公用子只能直线跳过紧邻一子到其后空点,不吃子。
  3. 刚动过公用子,下一回合对方必须先走别的棋,不能马上再动它。

Rules

Board and Setup

The board has 9 points: two top corners with two more points between them, two middle points, and a bottom row of three — the shared piece starts at the bottom row's exact center.

One player's 3 pieces start on the top-left corner, the middle-left point, and the bottom-left corner. The other player's 3 pieces start on the top-right corner, the middle-right point, and the bottom-right corner. One more piece — shared by both players — starts at the bottom row's center; the two points between the top corners start empty.

Movement and the Shared Piece

Take turns moving one of your own pieces one step along a line to an adjacent empty point. Your own pieces cannot jump or capture.

The shared piece works differently — it can never take an ordinary step. It must jump straight over a neighboring piece and land on the empty point just beyond it.

If the shared piece was just moved, the other player cannot move it on their very next turn — it becomes movable again once that player has taken one turn with a different piece.

Winning

A player who has no legal move at all — not even the shared piece — loses right away.

The core idea is to use the shared piece together with your own pieces to trap the other side's pieces in a corner.

Timer

Each turn lasts 60 seconds. When time runs out, the turn passes to the other side automatically.

You can change the difficulty anytime in Game Settings.

规则详解

棋盘与开局

棋盘有 9 个棋点:上面两个角,两角之间还有两个点;中间两点;下面三点,公用棋子摆在下面一排正中间。

一名玩家的 3 枚棋子摆在上面左角、中间左点和下面左角,另一名玩家的 3 枚棋子摆在上面右角、中间右点和下面右角。下面一排正中间放一枚谁都能用的公用棋子,上面两角之间的两个点开局是空的。

行棋与公用棋子

双方轮流选一枚自己的棋子,沿连线走一步到相邻的空棋点;自己的棋子不能跳跃,也不能吃子。

公用棋子跟别的棋子不一样:它只能跳,不能像普通棋子那样走一步。它要越过身边的一枚棋子,直线跳到再往前的那个空棋点上。

如果刚才走的是公用棋子,下一回合对方不能马上再走它,要等对方走完一步别的棋子之后,公用棋子才能再被动。

谁赢

轮到某一方却无棋可走——连公用棋子也没法动——就算输了。

围堵的思路:用公用棋子和自己的棋子一起把对方的棋子堵在角落里。

计时

每步限时 60 秒,时间到了会自动换对方走。

可以在"对局设置"里换一个难度,随时都能换。

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